pub struct Mesh {
pub tris: Vec<Tri>,
pub loc: Vec3,
pub rot: Vec3,
}
Expand description
Creates a cube given two opposing vertices.
Scales the mesh by the given scalar.
Draws the mesh into the framebuffer.
Performs copy-assignment from
source
.
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Formats the value using the given formatter.
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Converts to this type from the input type.
Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning.
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Uses borrowed data to replace owned data, usually by cloning.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.